Showing posts with label jeremy. Show all posts
Showing posts with label jeremy. Show all posts

Thursday, August 28, 2008

Hologram Show

I've been busy generating some holograms which are on display in a group show at the new Gnomon Gallery. The show is up through September 10, with a closing party on September 11. These are Rabbitholes prints, which allow for a wide range of view and 10 seconds or so of animation.

Thursday, April 10, 2008

Subsurfacing Sushi

Jeremy A. Engleman

Maya, mental ray

I finally figured out a use for Maya's "wood" procedural texture. Fish.

Monday, March 24, 2008

Dusty Simplified Glass

Jeremy A. Engleman

Maya and mental ray

Thursday, March 13, 2008

Procedural Plums

Jeremy Engleman

Maya, mental ray

Entirely procedural plums and water drops. A little schematic of how the surface was derived can be found here.

Wednesday, January 17, 2007

Head of a Woman


Jeremy Engleman
2396 x 3240
3d geometry and texture

My wife and I recently had a baby, Andres, so I haven't had much of a chance to sit in front of live models. But here is an image I've been working on. Head of a woman, based on the live figure studies at Dreamworks. Here is what it looks like before it is rendered.

>>High Resolution<<